BugFinders

MEDIA & ENTERTAINMENT

We understand that having control of your apps and websites is vital if you work in Media & Entertainment. With the rise of paid online viewing, we are aware you are under the watchful eye of the regulator. Allow us to be your digital seal of approval, ensuring your customers are getting what they want.

CASE STUDY

BANG & OLUFSEN

Bang & Olufsen worked with BugFinders to thoroughly test their new website for bugs pre-release.

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CASE STUDY

ENDEMOL

When Endemol wanted to be sure the quality of its software would meet the expectations of its customers, they came to BugFinders.

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CHALLENGES FOR MEDIA & ENTERTAINMENT

It is said that people will visit a website less often if it is slower than a competitor by more than 250 milliseconds and that four out of five online users will click away if a video stalls while loading. Other challenges include:

  • Ever expanding global reach
  • Seamless (global) experience across web and mobile
  • Performance for the end-user, especially for data hungry video applications
  • Network availability
  • Unexpected peak traffic

HOW DO WE HELP MEDIA & ENTERTAINMENT?

DISTRIBUTION

The market has changed considerably from the days of print and coin slot televisions. Distribution is on an international level where customer experience, load time, efficiency and stability across devices and platforms is regulated and monitored. This contemporary distribution model has forced Media & Entertainment organisations to stand up to the fact that the customer wants and needs everything to be seamless and faster than ever.

BROAD DEVICE COVERAGE

Typically, companies might test between 5-15 browsers and mobile devices. What is not realised is that customers use a much wider set of devices. In fact, to cover 80% of mobile traffic, you need to cover 152 devices, which is simply not possible in-house. In comparison, Crowdsourced teams can number up to 300 testers and more and as such can test a single piece of software on hundreds of unique devices, browsers and operating systems simultaneously. So you can be confident that your software will work correctly on a large majority of devices used by your customers, thereby protecting your reputation online.

FASTER TIME TO MARKET

With BugFinders’ Crowdsourced Testing model, we are able to cover a wide range of devices and browsers and the number of testers means that we can comprehensively test apps within 24 hours, websites in 1-2 days, and large eCommerce sites in just 3 days or less. As a result, the normal test period length of 1-3 days can be kept to, without sacrificing quality. Our testers don’t stop on weekends, so the business impact can be minimal. In addition, projects can be launched at an hours’ notice, making Crowdsourced Software Testing ideal for development projects with tight deadlines.

COST-CONTAINED PRICING

If you do your testing in-house and use developers or other staff to carry it out, you are effectively paying out salaries, on-costs and management overheads for that testing to be performed.

Costs remain high if software testing is outsourced to a traditional company. Partnering with BugFinders allows for much more cost-containment. The fact that our Crowdsourced testers are paid per bug, rather than for time spent testing, means that significant savings are made on the costs of paying out tester salaries and these are passed on to you in fixed cost pricing structures.

HOW MUCH WILL THIS COST ME?

You may be surprised how cost effective BugFinders is. Our services are based on the Crowdsourced model, so you can benefit from many internal cost savings by partnering with BugFinders.

bando
bbc
disney